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Each set of stages prior to a boss has a background colour scheme but in regards to a level design there is none. The controls and the interface both work exactly as you’d expect to see in an arcade of old, with a metal box with dual joysticks and a few buttons to mash on. “Active” upgrades, meanwhile, are things like shields and massive bombs that are both expendable and, as powerful as they are, are a precious resource. There are also upgrades to the main weapons that will help break through tougher shields and armour as the stages progress. The passive upgrades give players some extra extra help in the form of smaller robots that follow our death machine around for extra firepower as he lays out waves upon waves of destruction. The second and third kinds of upgrades are passive and “active,” and are both bought with the money acquired on every stage. Going out of way to acquire these is recommended as it levels the playing field against the hordes that would do our Robot in. Examples of these powerups provide faster fire rates, dual to triple streams of projectiles, and ricocheting shots. These have a set duration, but offer a small boost to your ability to wreak havoc. The first of these are common power ups which a particular enemy will drop. Upgrades are rather interesting and come in three forms. I would call them rather inconsiderate but hey, that’s war. Not only does the money being dropped need to be quickly collected as it can disappear from the play field rather quickly, but every attempt to collect it runs the risk of bringing the robot to destruction as new enemies can spawn right on top of where the destroyed ones were with no regard to if you were standing there or not. Each destroyed enemy drops money, which is critical to grab in order to buy upgrades and enhancements at the end of every stage, and this structure immediately creates some tension, if not stress, in the player. Our robot’s quest for revenge takes on some interesting elements as he works his way through hordes of enemies. How far he makes it against the robots of the apocalypse is entirely in your hands. Taking control of a robot, players set out to eliminate its own kind after their total annihilation of the human race.
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Each of the other PlayStation Plus titles also have a ton of reason worth checking them out.Ultratron is a flashy twin-stick arcade shooter that gives players the goal of nothing short of complete vengeance. It's an evolution of mobile game 99 Bricks: Wizard Academy, which is worth checking out if you're interested in the Tetris-like. Tricky Towers in particular is an extremely fun idea, a throw-back to mutliplayer puzzlers from the early Sega and Nintendo years. While the other titles in August's PlayStation Plus line-up may not be headliners, they're certainly all worth taking a look at. Retro/Grade rounds out August's games, another rhythm game featuring spacebattles in backwards flowing time. Patapon is a mainstay PSP franchise, though some might be surprised there are even three of the quirky rhythm god games out. But with the PS4's Yakuza 0 now confirmed for western release, Sega must be wanting to build up some brand power. Yakuza 5 is definitely the biggest release of August since it was only just released in late 2015 for North American platforms. On PlayStation 3 and PS Vita come some more familiar titles.
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It had a bit of a rough reception during its October 2015 launch, but it has a dedicated fanbase that adores every bit of it. Rebel Galaxy is a take on space sims with trading and ship to ship combat. It's a multiplayer take on Tetris, but with proper rules of gravity and a bevy of magical spells to keep the action exciting. Tricky Towers will be debuting as part of the PS+ service on PlayStation 4. Here's the full line-up, care of Sony:įor PlayStation 4 we have both Tricky Towers and Rebel Galaxy, as well as the cross-platform twin-stick arcade shooter title coming from the PS Vita line-up, Ultratron. And for the first time in a while, it seems like the PlayStation 3 line-up is the star of the show over the PlayStation 4 and Vita selections. Unlike recent months there will be some cross-platform support between games in August, but nothing major. Two games per platform, as per usual, will grace August's PlayStation Plus line-up.
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